Delving into the world of TTRPGs, we often encounter vampires who are depicted as powerful, alluring, and enigmatic creatures. However, in the upcoming release, Paint the Town Red, from the innovative minds at SoulMuppet Publishing (known for their works like Gardens of Ynn and Orbital Blues), designer Zach Cox introduces a whole new take on vampires. These vampires are not your typical immortal beings filled with power and mystique. Instead, they are dirty, grimy, and characterized by a deep sense of sadness and inadequacy.
Creating a Unique Vampire Experience in TTRPGs
When compared to the popular World of Darkness games like Vampire: The Masquerade and Vampire: The Requiem, Paint The Town Red takes a different approach. Instead of focusing on occult powers and combat, this game places emphasis on the emotional turmoil and pathos of vampires. These creatures are not portrayed as all-powerful beings but rather as deeply flawed individuals struggling with the weight of centuries of existence. The game invites players to explore the darker, more existential aspects of vampirism, shedding light on the inner turmoil and loneliness faced by these immortal beings.
Exploring Undead Nightlife in Historical Cities
Paint The Town Red offers players the opportunity to step into the undead nightlife of some of the greatest cities across history. From Victorian London to Ancient Rome and Depression-era New York, the game takes players on a journey through time and space where vampires seek to find moments of joy in a world plagued by misery. The vibrant and detailed settings of these cities serve as the backdrop for thrilling adventures filled with mystery, intrigue, and personal exploration.
Immersing Players in the Undead Nightlife
Within these cities lie hidden “Lurks” where vampires gather amidst the scent of joy and fleeting happiness. These locations serve as hubs of social interaction and intrigue, drawing players into a world of decadence and despair. Additionally, the game introduces “Contacts,” enigmatic individuals who navigate the undead nightlife, offering players allies, enemies, and companions on their journey.
Blending Hedonism and Melancholy at the Table
Paint The Town Red challenges players to navigate the delicate balance between hedonistic indulgence and deep-seated melancholy. By immersing themselves in the world of undead nightlife, players can explore themes of fleeting joy, emotional turmoil, and the constant battle for a sense of vitality amid the darkness. The game provides a unique and introspective look at the inner lives of vampires, inviting players to delve into complex narratives and personal struggles.
Inspiration and Influence from Vampire Media
Designer Zach Cox draws inspiration from a variety of vampire media, including films like What We Do In The Shadows and Only Lovers Left Alive, as well as classic RPG experiences like Vampire: The Requiem. These influences shape the atmosphere and narrative of Paint The Town Red, infusing the game with a sense of authenticity and emotional depth.
Setting the Visual Tone for the Game
The visual style of Paint The Town Red is curated by renowned artist Johan Nohr, known for his work on popular TTRPGs like Mork Borg and Cy_borg. The game features a stark and vibrant aesthetic, eschewing traditional collage and skeuomorphic design in favor of a clean and modern approach. The artwork, created by a talented team of artists including Tiffany Baxter, Primopinku, and Brian Yaksha, brings the world of sad, grimy vampires to life in vivid detail.
Embracing the Music of the Undead
In the realm of undead nightlife, music plays a crucial role in setting the tone and atmosphere of the game. Designer Zach Cox recommends a unique selection of music ranging from jazz to indie pop. These eclectic soundtracks help players immerse themselves in the world of Paint The Town Red, evoking feelings of passion, melancholy, and hedonistic indulgence.